Mind-Crafting Literary Hits!

Sixteen year-old Sean Fay Wolfe never imagined that he’d be signing a deal with HarperCollins, travelling and giving speeches to students when he first submitted his draft to an online company. Apart from being a Scratch programmer and an avid gamer, he is the author of The Elementia Chronicles, a Minecraft based trilogy which has received a staggering 4.59 average rating! We caught up with him at the Emirates Litfest this year.

 

  1. How did Minecraft inspire you to create an action-packed trilogy?

The Elementia Chronicles takes place in a multiplayer Minecraft world where there are thousands of people playing together. My main ideas for plot and characters were inspired by people I met, and events I experienced online. The main conflict within the series was when older players would bully the new players. It is a common problem that I have seen not just in Minecraft, but in various other online video games as well.

 

My main ideas for plot and characters were inspired by people I met, and events I experienced online.

 

  1. Give us a brief summary of The Elementia Chronicles.

Book 1: Quest for Justice begins with a new Minecraft player called Stan2012, who enrols in a boot-camp with other new members to grasp the tricks of the game. They soon learn that many of the older players resent the new players for occupying the increasingly limited space around the main city. When the server King campaigns to kick out all the new players, Stan and his friends unwittingly become wrapped up in a quest across the world to raise an army and fight back.

Book 2 and 3: The New Order and Herobrine’s Message continue the story, showing the fallout of the rebellion and ultimately pitting the survivors against many threats, both new and old.
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  1. What was the procedure of getting your first novel self-published?

Essentially, I sent in my manuscript and a cover to an online company called CreateSpace, and they turned it into a paperback and ebook format on Amazon. All the editing was done by myself and my parents. To promote the book, I travelled across New England giving talks to elementary and middle school kids, which eventually made the book popular enough that Publisher’s Weekly issued an article about me. This article caught the attention of my agent, Rick Richter, who I signed with, and soon enough, I got a deal with HarperCollins.

 

To promote the book, I travelled across New England giving talks to elementary and middle school kids

 

  1. You are also a programmer and gamer at your company, Diamond Axe Studios. Tell us something more about it!

In 2013, I decided to create a new profile on Scratch, an amateur programming tool, and called it Diamond Axe Studios. I have various ideas for card and board games that I would like to produce one day, some of which I have already created basic prototypes on Scratch. My goal is to turn Diamond Axe Studios into a multimedia entertainment company, one day when I’m less busy with writing and college.

  1. What are your hobbies?

I love reading and video games, movies and TV, particularly animation. My favourite book series i.e, Harry Potter is my single biggest inspiration in terms of storytelling and writing style. My favorite movies include Wes Anderson’s Fantastic Mr. Fox; TV series include the Avatar: The Last Airbender. Exercise is very important to me, and I make it a priority to go to CrossFit training. During the summer, when I have free time, I go water skiing and on hikes in Acadia National Park in Maine. I also play the viola.

 

Website: sfaywolfe.com

Twitter: @sfaywolfe

Instagram: @sean.faywolfe

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